Functions for managing and rendering framebuffers. More...
#include "framebuffer.h"Functions | |
| void | framebuffer_copy_rgba_into (framebuffer_t *framebuffer, const uint32_t *rgba, vec2i position, vec2i size) |
| Copys RGBA8888 data into a frame buffer. | |
| void | framebuffer_fill_rgba (framebuffer_t *framebuffer, uint32_t rgba, vec2i a, vec2i b) |
| Fills a section of the frame buffer with RGBA8888 data. | |
| void | framebuffer_put_text (framebuffer_t *framebuffer, uint32_t foreground, uint32_t background, vec2i position, const framebuffer_font_t *font, const char *str) |
| Renders a bitmap font to the framebuffer. | |
Functions for managing and rendering framebuffers.
Able to fill colors, copy data to and from, as well as render text into frame buffers.
| void framebuffer_copy_rgba_into | ( | framebuffer_t * | framebuffer, |
| const uint32_t * | rgba, | ||
| vec2i | position, | ||
| vec2i | size ) |
Copys RGBA8888 data into a frame buffer.
Copys data into a position of the framebuffer. Converts into the YUY data of the framebuffer.
Blends as it goes. Very nice
| framebuffer | Framebuffer to render into. |
| rgba | RGBA8888 color data of width x height. |
| x_pos | x position in the frame buffer. |
| y_pos | y position in the frame buffer. |
| void framebuffer_fill_rgba | ( | framebuffer_t * | framebuffer, |
| uint32_t | rgba, | ||
| vec2i | a, | ||
| vec2i | b ) |
Fills a section of the frame buffer with RGBA8888 data.
Fills the frame buffer with a color while doing blending as needed
| framebuffer | Framebuffer to render into. |
| rgba | RGBA8888 color |
| a | - Start position of the fill |
| b | - Stop position of the fill |
| void framebuffer_put_text | ( | framebuffer_t * | framebuffer, |
| uint32_t | foreground, | ||
| uint32_t | background, | ||
| vec2i | position, | ||
| const framebuffer_font_t * | font, | ||
| const char * | str ) |
Renders a bitmap font to the framebuffer.
Renders a bitmap font to the frame buffer using the specified font. Special characters are not supported. It will just render that slot in the font.
| framebuffer | Framebuffer to render into. |
| foreground | RGBA8888 Color of the text itself |
| background | RGBA8888 Color of the background |
| position | Pixel position of the top left corner of the text. |
| font | Font to use |
| str | Zero terminated string to render |